How to play Bobble Brawl
Shove everyone off the island before they shove you. Here is everything you need to know.
How to play
The goal
Knock the other fighters off the island into the water and stay on it yourself. Bots take any empty seat.
Rounds
A match is played over several rounds. A round lasts up to 60 seconds and ends early when only one fighter is left on the island.
Scoring
Each round you score 1 point for every fighter who fell before you, 1 bonus point for being the last one standing, and 1 point for every knockout you caused (your last hit must land within 4 seconds of the fall). The most points after the final round wins.
The shrinking island
From 35 seconds into a round the edge starts closing in. By 55 seconds the island is down to 50% of its width, so stay near the middle.
Punch
Punch to shove fighters back. The harder the hit lands, the further they fly, and hits with the very tip of the glove push hardest. You move slower while swinging.
Charge punch
Hold the punch control to charge. A full charge takes 0.9 seconds and gives your punch 50% more reach and a much bigger shove, but you walk and turn slowly while charging.
Parry
Parry raises a shield for 150 ms. Catch a punch inside that window and the attacker reels back, and your next punch within 0.9 seconds hits 80% harder. Miss the timing and you are left slowed for a moment.
Clash
When two punches meet head-on, the more extended glove wins and the other fighter staggers. A near tie pushes both fighters back.
The edge
Step or get pushed over the rim and you teeter instead of falling. Hold toward the centre to step back. If you wait 0.7 seconds, or get shoved outward, you fall into the water, and hits on a teetering fighter push extra hard.
Controls
Use whichever device you like: keyboard, mouse or touch.
Keyboard
- Move
- WASDorArrow keys
- Punch
- JorSpaceorZ
- Parry
- KorShiftorX
With keys only, your fighter punches the way it is facing. Move or click the mouse to aim with the cursor again.
Mouse
- Move
- WASD
- Aim
- Mouse cursor
- Punch
- Left click
- Parry
- Right click
Touch
- Move
- Drag on the left half of the screen
- Punch
- Big Punch button on the right (hold to charge)
- Parry
- Small Parry button above and to its left
Hold the punch control to charge a stronger punch.
Items
Item markers pop up on the island every now and then. Walk onto one to pick it up. Only one effect is active at a time, and it blinks before it runs out.
Long Glove
Your punch reaches 60% farther, flies 15% faster and hits 65% harder for 12 seconds. A parry still stops it, but the window is much shorter and the blocker gets no counter.
Big Belly
Heavier and rounder: much harder to push around, but you walk 30% slower for 12 seconds.
Sneakers
You run 45% faster and pick up speed quicker, but slide more when you stop. Lasts 10 seconds.
Islands
Choose an island when you create a room.

Lagoon
A flat island, 8 m from the middle to the edge, with nothing on it. Pure shoving, nowhere to hide.

Palms
An island 9 m from the middle to the edge, with 3 palm stumps. Stumps block fighters and gloves, so duck behind them or bounce opponents off them.